Obligatory Gamercards

Sunday, January 22, 2012

Review Quickie: Crysis 2 (PS3)

I've been drooling at screenshots of this for awhile, and as always, seeing it in motion is even more impressive.  Most everything about the PS3 version of this game looks great, but most striking is the realistic lighting - sunspots and lens flares are like candy for the eyes.  Later in the game, when the setting turns to night, is (pun intended) when the lighting effects really shine.  The story is thankfully decent and intelligently written for a FPS (we need more of that, please).  Set in a crumbling New York City, the game tries to feel somewhat open, and only succeeds mildly before ushering you into a building and down various hallways.  This is only mildly disappointing, since the gunplay and suit powers are extremely good and always entertaining (I beat the game in ten hours and started again right away).  Enemy types are few, but once again fun to take down.  My biggest gripe is that I wish the game was a bit longer, and that there was a hulking, mean alien beast for a final boss instead of four, invisible and annoying grunts to take down before the credits rolled.  Do yourself a favor: put down Modern Warfare for a day and play through Crysis 2's single player campaign.

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